Use W, A, S, and D to move the character
around. Left click, hold, and drag around to rotate the
camera.
Press (and hold) C to collect some clouds,
and press X to release them.
Don't worry if you can't get the hang of it.
You can take it as slow as you could possibly ever want to,
since you can't lose - or win, for that matter - this game.
Developed within a ~1 month cycle, this game is a part of the final
project for the
"Advanced
Course in Computer Graphics" course at the faculty of FSE, Waseda University (2021).
All the assets we're using here are free-to-use ones!
...well, except the image down below. That one's from
Flow in
Games.
Paused? What paused?
There's literally nothing you can pause here. No timers, no quests, no
nothing. Only clouds.
If it's the music that's bothering you, maybe you can toggle it down
below.
But why not just enjoy the classical piece?
God mode enabled!
You can now release as many clouds as you want without picking anything up.
Keep in mind, however, that since all the clouds procedurally generated and thus quite resource-intensive,
your PC might end up in flames, which I will not be held responsible for.
Or anything else that might happen, really.
XD
God Mode Toggled
God mode has been disabled.
Touch Unsupported
Touch input is unsupported for this game, unfortunately.
Maybe consider checking out some of my other projects instead?
I'm sure you'll enjoy playing with them too!